Hi,
From Maya, I would like to pass animated parameters to a GeomStaticMesh plugin.
Your docs talk about MyInterpolatingInterface, but this seems only to be able to retrieve animated parameters, as only getInt, getFloat… are addressed, not to pass them (setInt, setFloat not shown in the docs).
I found another struct called AnimatedParameterInterface, but I am not sure if this one has a role to play.
What would be the way to pass animated parameters to a plugin ?
Thanks
Every application sets it’s animated parameters in a specific way so there isn’t anything ready to use, you must implement them by yourself.
Thanks. Works like a charm now !