Hi,
I’ve got a rayfire sim rendering in VRay, but having a pflow system spawining from the geometry causes exception errors without fail.
Does anyone have any ideas?
Here’s a link to the file.
http://dl.dropbox.com/u/2230663/fragment.rar
Max 2011 SP1, 64bit win 7 SP1, 16GB RAM, VRay 2.0
Thanks,
Steve
Yep, I can reproduce this here; looking into it now.
Best regards, Vlado
Great, thanks Vlado.
Cheers
Hi, We have fixed a problem when rendering particle flow, that was exposed by the scene provided. A build with the fixed problem can be provided by request to vlado@chaosgroup.com. Thanks for the feedback.
Best regards, Alexander