projection type "ball"

Hello,

I’m trying to use a projection type “ball” to project a map but the interpretation between viewport and render seems different in vray.
Any idea?

Thanks,
Carine

Hm, you’re right - there is a difference. I am not sure why. I’ll ask the devs about it and report back.

Frankly you’ve never, ever been able to trust texture placement in the viewport in Maya. Rendering is the only way to be sure what you’re going to get. Just get into the habit of using IPR for tasks like this.

Yep you need mapped using IPR of VRay and not viewport
hugs