Pseudo color and lum/lux values

Pseudo color and lum/lux values in Grayscale/color.

is it possiable with Vray ? or am i using an old version that lacks this feature (1.09).

The Max radiosity ignores Vray light (predictable)…

is there a way to transform a vray scene to lum/lux values WITHOUT CHANGING THE ILLUMINATION CONDITIONS ??

:expressionless:

no one ? so i guess a moderator should move this post to the Wish List Section … :slight_smile:

it does work …you have to activate all your G Buffer channels.. not sure which one’s … i just do them all … well it works in the newer versions…

tnx

Thanks, i’ll try that ..

Ok

now the Max preview works, with all channels on, but is there a way of actually RENDER that image full size, like the original render ?

Thanks anyway ..

yes …just render your image, with it active… works for me. But you are using 1.09 …so im not sure if it works in that version?