quick test - render town

if this needs to be posted elsewhere, I will do so
but yeah another vray Blender test , little bit noisy, but I do love Vray Blender so far
This was a cycles scene and am still converting the materials, so anytihng that is white is not done yet


Awesome, thanks for sharing.
Do let us know anything you find that needs to be addressed (bugs, improvement requests).

I am really loving Vray for Blender so far, good one for releasing this. I will certainly buy it wheni t comes out

there are a few things - little list
1 texture loading, have to delete the older vray bitmap before loading a new one as there is no load from disk dialogiue
2 whilst saving an image from Vray frame buffer, autosave will kick in and clear the render before I have had chance to save. doesn’t always happen
3 hard to uv map an object as there in no eevee and solid mode does not show the texture you are uv mapping, so the only option is to use the render mode which is slow( for up mapping at least)
4 GPU mode does not support texture tiling currenlty

I would love it if there was a voronoi node for vray, very useful for a lot of procedural materials and obviously a basic cycles to vray material converter :slight_smile:
lastly a render progess bar or similar would be great, also materials presets

Thats all really :slight_smile:

I am not really a professional render guy, more modeller/texture artist. but here is another one .
i think after a few more days i can do better