Maybe is a different setting of the lut in just one render node, that gives you the darker result?
check out if that error comes from the same machine. If the error comes just from the same machine i would think its a lut config problem.
with DR i tried a while back (just for fun) to set one machine’s gamma different to the rest. It made no difference what I set it as on the slave machines, it always rendered correct. I mean the max settings on the slave machines did not influance the render, as long as everything is correct on my workstation
I had any issue with this before. It turned out that one of our workstations, not our render farm, was not updated to the latest build. It just takes one workstation with 1.5.00 to mess it all up.