Render Light spots issue

This is a Bedroom render of Bella View. How can I remove the light spots from this scene? I attached the render.

Those looks like reflections of light sources. Can you show curtain material setup screen?

Thank you for the help. Please see the attached

I think romullus was right.

You have a reflective material, if you want diffuse secular reflections use a very low glossiness value, like 0,1 or so, with 0,5 you may get visible reflections, plus use a lower reflection value, like 0,25.
Also why do you use a 2,0 value for ref IOR?

I think that could remove the reflections.

Cheers!

As I am new to corona and other render engines. I am learning based on feedback and experience. You are correct. The IOR of 2 is too high. Modification have made. I am pulling real life objects from the Internet, comparing materials and ways to improve my skills.

Thanks for the feedback!

Hi
Try to use shell modifier to curtains geometry. It’s known bug with bright light (sky) behind of geometry