Hey, I get my head into the Houdini C4D workflow and I encountered the problem that I want to render particles generated in Houdini, exported as Alembric in C4D.
But with VRAY Particles I cant get it to work. I guess its because the alembric particles arent technically TP emitters right? Is there a way to do that or do I have to generate and export geometry from Houdini?
Currently loading particles from alembic would look like this:
1. Use the Cinema 4D native alembic loader. In the settings choose “Points: As Particle Geometry”. This should generate Thinking Particles.
2. Create your V-Ray Particles Object.
2. Go to Simulate → Thinking Particles → TP Settings. From there you can use any Particle Group as input in the V-Ray Particles Object.
Soon we will also add option to use V-Ray Proxy as particle source, which should be a little easier to setup and also have better performance in some cases.