Hehe, nice one! I had to inspect pretty closely to figure out which was the render - identified by the packs on the shelf only, as far as I could see.
At a glance I actually picked the photo as the render, as the brick looked to be a bit fake and the burnout at the top of the pillar looked ‘wrong’!
Thanks fixeighted! I wasn’t a fan of the original brick as well. It’s funny when reality doesn’t seem real
A couple of days ago I saw a tiled floor where the pattern on each tile was the same throughout. I thought to myself “heh, it’s tiling, looks fake.” Except this was in real life.
Very nice work, love the attention to detail! the only thing that stood out to me on the rendered shot is the black frame on the glass display case. The black finish is too perfect in the reflection, I would be tempted to make it slightly glossy and maybe a faint large noise type bump map to give it a slight wave or distortion to make the reflection bend slightly as if the metal frame wasn’t perfectly flat on the surface. Not sure if that’s clear or not lol. Its similar to looking at a real glass window and a CG one, usually the reflections are slightly distorted on a real window, where as the CG windows are typically perfectly flat…