RT CPU Maya Alpha issues

Hi!

Does anybody know why I get the attatched alpha for my image when I render with RT? It’s all fine with the standard renderer. It’s just a proxy tree in front of a bended polyplane with a domelight. Just using the CPU mode.

V-Ray for Maya version 2.25.01, revision 22456 from Oct 25 2012, 02:00:22
V-Ray core version is 2.00.02

Maya2013x64SP2, Win 7 Pro

Thanks!


The alpha channel is wrong in the CPU RT engine; will fix it. Ironically, it’s fine in the GPU version…

Best regards,
Vlado