we have a very large scene (half of Berlin) which is build in 1:1 scale. The Maya unit is set to 1 cm. So the scene is 600.000 units large.
Now Vray complains that the “Scene bounding box is too large, possible raycast erros” and that the “Scene is too far away from origin, possible raycast erros”.
The rendered images looks okay. Only thing that doesn’t seems to work is DOF with physical camera. When we set the focus to 30.000 the whole image is sharp, even with a very small f-stop value.
Should we scale down the whole scene with a factor of 1000?
It might be that the result is correct (even if it may not be what you want) - DOF is apparent only with relatively small focus distances, or when an object is very close. In any case, you can always use the standard DOF (without the physical camera) - it may be quicker to get the desired effect this way.