Up until Max2014, we normally shift and drag an object in max if we want to clone it. Since installing Max2014 this rarely seems to work. It seems to ‘go through the motions’ but it appears to drag and copy a little gizmo-like square rather than the object itself.
Anyone have issues with this? What’s the solution?
It does clone, it’s just the viewport doesnt update. Render and you’ll see. If you save the file and re-open max, it will also be there. The service pack seem to have made it a little better.
As a work around clone the object in place by using the menu, and then only move it, then it works fine.
I just ran into this a week or to ago. I’ve been mostly animation, lighting and textures and haven’t had to do to much modeling. It is definitely annoying. In our case, even when saved and re-opening the file, the cloned objects were still not visible in the viewports.
We are on SP3 and can confirm the problem still exists.