Sketchup material UV not matching UV on render

Hello guys, Hope you can help. I’ve been having trouble with getting textures that I’ve repostioned/rescaled in Sketchup to take effect in V-Ray i.e. changes to the sketchup UV is not reflected in the V-Ray render. Ive included a couple of images of a picture frame that I’m using in one of my scenes as an example. I’m using Sketchup 2015 and V-Ray 2. Any help would be greatly appreciated.

Thanks,

Anthony

Hi Anthony,

Could you also share the scene with us so that we can test it out? To do so, go to Extensions> V-Ray> Pack Scene.

Thanks!

Hi Ted, thanks for replying, I’ve packed the scene but I don’t have permission to upload attachments. Sorry, this is my first time using a forum of any kind.

You can also share a Dropbox or similar link or a PM with the same link if you dont want the model publically shared on the forum.

Ah, I see. Thank you, Ted. Here we go:

https://drive.google.com/open?id=0B0C\_wPeDTkQPREVTTTMybnYwdUE

Thanks for sharing, Ill look into this today. I faild to ask, ar you working in OSX or Windows and which version of the OS?

Hello,

I faced this problem earlier, just go to UWV in the diffuse map and change the the repeat in the U and V to 1 and the rotation to 0.

Hi Mousa, thanks for your reply, I’ll give it a shot.

It worked! Thank you very much for your help.

Regards,

Anthony

Hi Ted, the gentleman, Mousa Abu Doush, solved a similar problem and it worked in my case. Thanks for taking time to assist me, it’s much appreciated.

-Anthony

You are welcome, thank you for the kind words.