I´ve done this test last night with the well known Sponza scene, since I dont use to do any animations I give this a try…
I ve use Vray Skylight and a Standart Direct light as a Sun, with irradiance map with incremental add option to take the aditional samples with five shots. The 400 frames of it tooked 8 hours to render with adaptative subdivision.
and he is catching up to me in # of posts. another 200 to go…although i admit i did go through a fairly silent phase. hehe
sweet work dude. keep it up (the anim i mean)
GoncaloP- how do you do ‘another’ compression out of windows media player? I’ve got an .avi from indeo, but can’t seem to find any export/save as option in order to recompress it. I’m a little confused by how you would have done it…
Sorry to ask your secrets- but I really dig your results!!!
Thanks Goncalo for clarifying your technique. That’ s a really nice compression method. I’ve played with so many techniques in the past and it would often get quite frustrating. And yeah- I think he was forced to use it. Doesn’t really give you too many options for output. I’ll post my movie results above this topic.
:shock: :shock: :shock: WONDERFUL¡¡ :shock: :shock: :shock:
Please Gonçalo can you post your settings? Its incredible only 1 minute per frame¡¡¡ :shock: :shock:
Only a question more,if you know
I put first and secondary bounce in global photon map and render
After i change secondary bounce to none (and first bounce in photon)
The render is the same
Try and you will see the same
Why???
Very very thanks in advance,you are the photon´s master