Just a test of the vray fur in the new test build. trying out some grass stuff.
Im liking the fur so far, but it could use more extreme length variation. I had to use 2 different fur objects.
percy
Just a test of the vray fur in the new test build. trying out some grass stuff.
Im liking the fur so far, but it could use more extreme length variation. I had to use 2 different fur objects.
percy
here is my grass test with fur…
This is my test…
Hi
what are your feelings of rendertimes compared to the older version ?
would be very interisting also displacement compared to the older version
:shock: ![]()
Tom
Ähh heared something about this maybe not through
new shag hair could have a direct link to vray like the fur objekt ?
anything new about this ?
would be fantastic
hey I like both of your guy’s renders
![]()
percy
lol, I tried it as well…
Jeff
Those render times are great,
I can’t get it to work properly, when i make a plane of 100X100 mm it is rendering just fine. When i tried to make a rug of 1500 x 2500 mm it took so long to prepare the scene i cancelled the rendering, after that the only way to shut down max was through the task manager.
What setting do you use for these renderings.
Erik
I do find when you use lightmap with Vray fur or Displacement, vray slows to a stop ! ![]()
this fur thing is a lot of fun ![]()
sorry about the image flood … I just had to keep upping the length!
Is it just me or does the fur render a LOT faster when the “default geometry” is set to “dynamic” ?
Would I use this same method to create a “furry” carpet? or should I use displacement maps or what it’s called?
![]()
you can use it to create great carpet.
How do u do the fur, with vray displacement?