Hi,
I would like to give short feedback:
I installed today the last Vray-update (in UE 4.24.3) and testing the landscape actor.
So for testing I created only a landscape actor and put a megascans material on it in 8k.
- with CPU it takes a bit long until it starts. But maybe this is dependent from the size of the landscape.
Is there any difference now between mesh or landscape actor?
- with skylight added it crashes always when rendering
(I remember support for it was added recently)
From the screenshot it doesn’t seem that the crash is caused by V-Ray and we cannot reproduce it. Does it crash when you use just the skylight or only when it is together with the landscape? Also does it crash when not using a megascans material and does it crash on GPU? Can you send us the project to test it?
An update on the issue. The crash occurs often when you have a skylight in the scene and you have enabled Raytracing in the Project. We are looking into it and I will post when we have something more.