(texturemap) returned an invalid bump normal (XYZ - 1.#IND,

Hi guys,

Seem to be having a strange problem with a texturemap. I hit render and vray console throws back this error..(a lot of times)

(Would have copied and pasted but cant from console):

(texturemap) returned an invalid bump normal (XYZ - 1.#IND, - 1.#IND, - 1.#IND)

It’s just a greyscale jpg…not sure what is wrong…

Any ideas ?

Thanks

It might be because of wrong texture coordinates too.

Best regards,
Vlado

yes, I get that problem if the geometry needs mapping coordinates.

The object did have uv mapping coords, but it was on top of a stack, so maybe it didnt like the stack. I think it had a editable spline, then extrude, then edit poly, then uvwmap.
After I collapsed the stack and applied the uvwmap on the poly it was fine.

Thanks for your help.