TilesTex + layeredTexture = crash

Hi there,

I know it’s officially unsupported, but if you have to TilesTex nodes in a Maya scene and put them both into Maya’s Layered Texture node, it should crash Maya (any version of maya any version of V-Ray)

As a side note, I know it’s probably too much to get them to display in the viewport (tilestex and cellular are especially useful) but it can it just be 50% grey instead of pure black in the viewport please?

Can you share a simple scene which can be used to reproduce the crash?

As far as I can see the only crash happens, when a plugin type texture is dragged as a first layer to the left.
Otherwise it works fine. Is this the crash you’re getting?

Ah yes, that is the one that happens to me. Thanks.