upgrade pricing policy for VRay for Maya 2.0?

Hi,

With the release of VRay for Maya 2.0 approaching, I am wondering if the upgrade pricing policy will be available to public at some point?
From the release notes of latest nightlies, it seems that VRay for Maya 2.0 is ready (judging from some the latest features and fixed bugs are categorized as for VRay for Maya 2.0)? Will users of version 1.5 SP1 be able to install and run these latest nightlies?

Thanks.

I’ll ask one of the sales guys for more info on this.

Best regards,
Vlado

We have 1.5 SP1 licenses.
The latest nightlies (build 14259) works all right here, without any change to our license server.

Cheers.

Dear friends,

We are happy to say that our release date for V-Ray 2.0 for Maya is approaching.

Our official policy will be announced within the next 2 weeks. Pricing and further information are still a subject to final polishing.

We will keep you posted.

Best regards,
The Sales Team

I just ordered 2 more copies of vray4maya today. Please don’t make me pay another thousand bucks if vray2.0 is so near around the corner…i had no choice and needed to buy today…could not wait…

cheers
Oliver

Hi Vlado,

Will VRayLensEffects, VRayDistanceTex and other things like multisub textures make it accross to Maya V-Ray 2.0 as well?

Eventually, yes although not for the initial release. This is because they are coded using certain specifics from the 3ds Max API. For example, VRayLensEffects is a 3ds Max Render Effect. However Maya has no similar concept, so we have to figure out how to implement it. The multi-sub texture is based on the 3ds Max concept of face material IDs, but Maya has no such concept (and I have no idea what is the equivalent).

On the other hand, there are some things which are not in the 3ds Max version - e.g. PTex support; support for Mari/Mudbox-style tiled textures; displacement, hair and fur support in V-Ray RT (CPU version) etc.

Best regards,
Vlado

back to the topic…when will we know the upgrade pricing?

Later this week.

Best regards,
Vlado

The equivalent feature in Maya would be the tripleSwitch node. You pipe any number of objects and their associated textures into a tripleSwitch, then pipe the tripleSwitch into the vrayMaterial map slot of your choice. The annoying bit is that it isn’t random in any way. You must manually assign the textures to the listed objects… tho you could write a hookup script that would randomize it based on some parameters of weight/bias, and whatever. That would be useful, and not very difficult for vray to make use of in the multiSubTex. Since most of the functionality is there already in Maya… just missing some friendly bits… you might have an easy time modifying it for Maya.

Andrew

It’s not quite the same; the face material IDs allow you to change the texture/material inside the same object (you can have just 2 polygons to use a different texture). The triple switch only works for entire objects.

Best regards,
Vlado

I second that! In my case I just got a crossgrade couple of weeks ago… wonder what the policy will be in regards to crossgrades…

Yeah I am really interested in this pricing too.

Vlado can you send me the path to the latest version that is available to current vray users?
you can send the path to miguel@monstersculptor.com
Im currently using a much older version. thanks!

Pre-orders for V-Ray for Maya have been announced:

Still, no link or info for upgrades. :face_with_spiral_eyes:

Hope to see the new features list soon, as well as the upgrades option.

Interested to know…

- upgrade pricing
- any changes to terms for 2.0? Is it still 1 artist & 10 nodes per license?
- is there a way to buy just nodes?

Nope, no changes there, as far as I know.

Is it still 1 artist & 10 nodes per license?Yes.

- is there a way to buy just nodes?Yes, this has always been an option.

For the pricing, would be best to email us to vraymaya@chaosgroup.com - the guys might be able to give you info directly before the official announcements.

Best regards,
Vlado

will there also be a demo available immediately? i have a course at an university on april 21 and would like to introduce vray2.0 right away instead of using sp1 demo…or even better is there way of getting a (maybe time limited) cheap edu license?

cheerio
Oli