USD light not render properly

Hello,
I have USD stage made in Houdini, I scattered Lights and they renders ok in Houdini, but in 3ds max when I load stage with 3ds max USD stage, for some reasosns it ignore Vray light properties that I set in houdini (decay, directionality etc.) Is it bug or not supported feature?

Does it render correctly in Standalone? Open vray.exe in cmd, and use the -sceneFile flag, which works for .usd files to test. If yes, mind if you send me the USD Stage?