Where do I find documentation for 3.5? I have the beta installed but all the help sources I am finding are pointing to 3.4. Basically I want to test and learn how V-Ray works with the Vive via “Live VR Rendering”.
IPR
- When changing between buckets and progressive and pressing refresh, doesnt change. Idk why would someone wanna do this anyways, but might be useful to interactively change between those 2 modes as anything else
- Cant lock viewport in ipr. If i go on other viewports it starts rendering em.
- Color mapping changes do not affect ipr.
- Region doesnt work?
- Changing sampling/gi modes also doent work in ipr. Idk if it should, same as bucket thing.
RT GPU
- Low priority gpu should be on the fly on and off.
- Noise bump bug on vrayplane? (See image) Even if i get noise scale really low, doesnt respond proper.
RT CPU
- When i add noise at fog density rt stops working. And never opens again until i disable it.
ADV
- 0.99 reflection gives me wrong shadow reflections (see same image)
Is it safe for me to assume there isn’t any documentation on 3.5? I don’t mind continuing without it, just wanted to ask since it would speed up the process of finding everything new. A “yes” or “no” would suffice!
Thanks again!
UPDATE - Never mind, I figured out the Live VR issue I had. Thanks.
I have too seen that same error in the past when using RT. I never did identify the cause and occasionally it comes back. I suspect it is something to do with another plug-in or script, and the use of a custom toolbar button.
If you like we can investigate by pm and compare a list of our used plug-ins/scripts?
Maybe another pointer to IPR, for progressive, it stops cleaning up when the time limit has been reached (default of 1.0). Not sure if this is necessary for IPR?
Maybe I’m missing it, but does anyone know how the resumeable rendering feature works? Is it automatic or do we have to enable it somewhere? I tried testing it by rendering, then stopping the render, and rendering again, and it always starts from scratch instead of resuming. I didn’t see a pause button or anything in the VFB, and Max’s pause button is greyed out for me when I render… Thanks!