V-Ray 5 for Rhino, update 1.5 is now available!

V-Ray 5 for Rhino, update 1.5 is now available!

It can be download here:
download.chaosgroup.com

After installation, you will find more detailed info about the changes in the ‘VRayForRhinoReleaseNotes’ and the ‘changelog’ files:
.\Chaos Group\V-Ray\V-Ray for Rhinoceros\VRayForRhinoReleaseNotes.html
.\Chaos Group\V-Ray\V-Ray for Rhinoceros\changelog.txt

Konstantin

Installation

  • Chaos License Server updated to version 5.5.4
  • Chaos Cloud client application updated to version 1.12.0
  • Cosmos client application updated to version 2021.7.14

Vision

  • Cubemap image export implemented. Select one of the new Camera Type options to enable it - VR Cubemap 6x1 or VR Cubemap 6 images
  • An issue sometimes causing an incorrectly lit patch (distorted rectangle) to appear in exported VR Spherical Panorama images is resolved

Light Gen

  • A custom set of HDR images can now be used for scenarios generation
  • An option that allows for scene lights to remain active on scenario application is implemented
  • The custom Sunlight orientation is no longer modified when a HDR scenario is selected

Asset Editor

  • Materials connected to an Attribute extension in another material are now correctly listed as sub-assets in the Outliner
  • Materials saved to a custom Library location before a valid preview image is generated now correctly use the default asset icon
  • Added support for OSL material and textures. Such can be loaded from a manually created vrmat containing TexOSL or MtlOSL plugins

Integration

  • Missing Cosmos assets no longer cause a crash or prevent the render process initiation
  • An issue preventing V-Ray Library materials preview from appearing in the rendered Rhino viewport in specific situations is resolved
  • Rendering a region in the viewport (using RenderWindow or RenderInWindow) right after starting Rhino no longer leads to a crash
  • Changing the render engine while the interactive rendering process is running no longer leads to a crash
  • Modifying the Ground Plane’s material no longer leads to a crash
  • All files required by the OSL compiler are now included in the V-Ray’s installation folder. TexOSL or MtlOSL plugins loaded from a manually created vrmat can now be rendered

V-Ray Core

  • Proxy Meshes rendering is optimized leading to significantly shorter render times on machines with many cores
  • The VFB’s Display Correction mode now affects the history image thumbnails