V-Ray 6 for Rhino, update 2.1 is now available!

V-Ray 6 for Rhino, update 2.1 is now available!

It can be download here:
download.chaos.com

After installation, you will find more detailed info about the changes in the ‘VRayForRhinoReleaseNotes’ file:
%PROGRAMFILES%\Chaos Group\V-Ray\V-Ray for Rhinoceros\VRayForRhinoReleaseNotes.html

Regards,
Konstantin​​​

Improvements & bugfixes (Rhino)

  • An issue causing textures to appear tiled incorrectly in the Rhino viewport in specific situations is resolved
  • Using a UVW Placement asset in a texture to no longer provokes its viewport preview to be baked
  • Bitmap resolution matching implemented. This feature ensures that the baked viewport preview of texture networks containing a bitmap matches the bitmap resolution. It is enabled by default
  • The viewport preview texture baking settings can now be changed. Use the ‘vrayTexturePreviewSettings’ command to change the resolution or to toggle the new bitmap resolution matching feature
  • Bump amount is now correctly taken into account when previewing materials in the viewport
  • Rhino 8: V-Ray now successfully renders lines using the Curve Piping modifier
  • Dome Light textures are now successfully imported with the V-Ray Scene Importer. The texture orientation is automatically adjusted for scenes with Up Axis different from Rhino’s
  • An issue leading to a crash upon opening the Asset Editor with specific V-Ray 2 scenes is resolved
  • Using any link in the About window no longer produces errors
  • Fixed a number of typos and a missing label in the Asset Editor
  • Scatter’s random rotation transform step now correctly uses degrees instead of radia