V-Ray Next for Rhino, update 1.1 is now available!

V-Ray Next for Rhino, update 1.1 is now available!

It can be download here:
download.chaosgroup.com

After installation, you will find more detailed info about the changes in the ‘VRayForRhinoReleaseNotes’ and the ‘changelog’ files:
.\Chaos Group\V-Ray\V-Ray for Rhinoceros\VRayForRhinoReleaseNotes.html
.\Chaos Group\V-Ray\V-Ray for Rhinoceros\changelog.txt

Best regards,
Konstantin

Improvements & Bug Fixes

  • Chaos Cloud client application installer updated to version 1.6.0
  • V-Ray no longer prevents Rhino from accepting images dragged over its viewport
  • Vrmesh, vrscene and alembic files can now be drag and dropped directly from Windows explorer to the Rhino viewport. A proxy reference geometry is automatically created in the scene
  • Layer visibility changes during interactive rendering now correctly affect sub-layers object visibility
  • Embree now automatically optimizes fur and motion blur rendering. Enabling the Embree checkbox will ensure that both fur strands and motion blurred frames are rendered in an optimal way
  • A number of small improvements are introduced to the default V-Ray Settings
  • Displacement parameter changes now reliably update during interactive rendering
  • Rhino ground planes using a Wrapper or an Override V-Ray material are no longer rendered black
  • Dropdown menus in the V-Ray object properties panel are now correctly sized on systems with custom display scaling (mostly affecting high DPI systems)
  • Modifying a custom sunlight during interactive rendering no longer breaks its connection to the V-Ray Sky environment map
  • The anti-aliasing filter type and size are no longer reset when a project is saved and then re-opened
  • The way Rhino camera parameters are translated to the V-Ray camera is optimized and improved
  • Batch rendering a sequence of vrscene files no longer outputs image files with double frame numbering
  • VFB Color corrections and lens effect properties are automatically reset when Rhino is restarted. Only the VFB history settings are preserved
  • Proxy viewport mesh previews are now correctly recreated on Snapshot restore
  • VFB dropdown menus no longer sink behind the main window on Windows 7 and 8.1
  • Converting unnamed Rhino materials to V-Ray ones no longer causes a crash
  • Restoring snapshots with hidden V-Ray proxies (mesh or scene proxies) no longer causes a crash
  • V-Ray now correctly renders non-repeating (disabled tiling) Rhino textures
  • Selecting objects in a parallel projection view no longer causes random interactive updates
  • Replacing one Rhino material with another one by drag and dropping it now correctly updates the scene during interactive rendering
  • Modifying unassigned materials no longer causes interactive updates
  • The camera lens shift is no longer ignored after Rhino camera parameters are manually adjusted

V-Ray for Grasshopper

  • The Light Rig Dome no longer produces differences between the background directly visible to the camera and parts viewed through refraction
  • The V-Ray Exporter component’s Open function now works with animated file sequences
  • Proxy mesh loading in Grasshopper is optimized
  • An issue preventing the Material from File component context from appearing is resolved
  • Incorrect output connections are no longer established when upgrading old V-Ray light components
  • Improved precision when picking the current frame of the Timeline component

Hi @konstantin_chaos , thank you for the new update, it’s downloading here. I read that some V-Ray plugins got RTX support per current nightly. Doe’s this update also support RTX based enhancements?

Has this feature been implemented? is that what the V-Ray exporter component update is?

Hi,
The feature you’ve mentioned here will make it in the next update release.
Update 1.1 is just a hotfix and does not include it.

Hi MIcha,
The RTX ray-trace enhancements are not part of the hotfix.
They’ll soon be added to V-Ray for 3ds Max and the Rhino side implementation will follow.