V-Ray Texture Utilities nodes GPU support

Hello!
I’m trying to create some procedural textures and forgot that some Texture Utilities are not/or are partially supported with GPU.
Any plans to expand this in the next release?

I tried to create a radial wave pattern, and this was how I figured out how to do this, but the Fmod operation only works with CPU.
I’m open to suggestions.

@julio_arvellos1 you are correct that the fmod operation isn’t supported on V-Ray GPU for Float Arithmetic. The fmod operation on the Color Arithmetic, however, should work so for now you can try using that. I think I might have time to add GPU support for the some of the Float modes for our next release, but as always can’t promise anything.

bozhidar_ivanov it worked just fine, thanks!
And thanks for your work on this!