Vector Displacement w/ EXR sequence doesn't work well

Hi,

I used a V-Ray Displacement Control w/ EXR sequence( 32 bits, scanline-based), but as long as I turned on the Use Image Sequence in he file texture node, the result looked like clamp.
Could anyone have any idea to resolve it?




Hi Gooseneck,

Thanks you very much and I will test it out tomorrow!!! :slight_smile: