Vector displacement

Hi there. Is there anyone who can give me some advice when it comes to work with Vector displacement in Maya from a Vector map from Zbrush. I really cant make it work.

Cheers


I don’t think vector map from zbrush is supported in vray.

Also you don’t seem to have enough depth/cavity to benefit from a vector displacement, you should be fine with just an EXR for this.

Not supported :expressionless: ? Only from Mudbox ? I saw a Youtube video about it using Mudbox. Yes, my vector displ is a 32 bit EXR file, but it does not work.

Yes you can bring your high sculpt from zb to mud and extract vector that way and it will work but it is a bit tricky. Best to use ptex for it.

found a good torial here about vector maps from mudbox..
https://www.artstation.com/artwork/alB49