Dear CGF,
I hope you can help with the above, I have tried ticking the ‘Use 32 bit frame buffer’ option, but when I press ActiveShade, the regular 3dMax frame buffer always appears?
Many thanks!
Steve
Dear CGF,
I hope you can help with the above, I have tried ticking the ‘Use 32 bit frame buffer’ option, but when I press ActiveShade, the regular 3dMax frame buffer always appears?
Many thanks!
Steve
The current official builds do not support the V-Ray VFB for RT rendering; this is implemented for the upcoming service pack though.
Best regards,
Vlado