VFB does not appear when using Vray RT in Active Shade?

Dear CGF,

I hope you can help with the above, I have tried ticking the ‘Use 32 bit frame buffer’ option, but when I press ActiveShade, the regular 3dMax frame buffer always appears?

Many thanks!

Steve

The current official builds do not support the V-Ray VFB for RT rendering; this is implemented for the upcoming service pack though.

Best regards,
Vlado