1) Is it possible to look up the reached pass for the progressive image sampler after rendering?
I know it shows up in the renderinfo but after the rendering process it would be nice to compare.
2) Is there already the posibilitie to write the info to the image with a framestamp?
3) Is it possible, in theory, that a progressive vrimg can be loaded into the framebuffer and resume it? In order to reach more passes?
This is the type of thing, along with a lot of other data, that would be nice to have written into the EXR metadata (Scene name/path, Max frame number, render time, render node name, etc.)
You can either look at the V-Ray log file, or use the %numpasses and %numsubdivs keywords for the VFB stamp.
2) Is there already the posibilitie to write the info to the image with a framestamp?See 1
3) Is it possible, in theory, that a progressive vrimg can be loaded into the framebuffer and resume it? In order to reach more passes?Yes, it’s possible and it’s on the “to do” list; I hope we’ll get to it soon.
I just looked up the 3.3 Docs and under the Systempage there are some “vraystampkeywords” but i didn’t see %numpasses and %numsubdivs.
Is there anywhere the “full” list?
The resume function would be a very big step further i think…glad to here that you already working on it.
Is there anywhere the “full” list?Click on the ‘%’ button in the stamp toolbar - it will show a pop-up window with all available keywords and their values (see the attachment).