If I change the render resolution and run IPR, IPR doesn’t pick up this change. I have to first make a “normal” render and then start the IPR to render in the new resolution with it. Screenshot below.
Thanks for the pointer; for the next beta the idea is to lock the IPR resolution to the current VFB window size.
Best regards,
Vlado
I have the nightly from a couple of days installed and locking is working fine now, thanks.
But now another problem appeared that I haven’t find a solution for. The resolution changes dynamically with resizing of the VFB. What if I want constant resolution with IPR even if I resize VFB? Is there a button somewhere that prevents this dynamic resolution change ? I’m sure there is one but I just couldn’t find it. I see how it is useful in some cases but in others (like the current job I’m working on) I would like for the resolution to stay constant regardless of VFB window size. I’m constantly moving around and resizing VFB even tough I’m on 2 monitors and this is a bit of a problem. I imagine people with 1 monitor would be doing this even more often.
Can you explain in a bit more detail why you would want the resolution to stay constant? I could add an option for this, but I’m trying to minimize the available buttons
Other users expressed (rather extreme) annoyance at having the IPR resolution match the render resolution. Why is the interactive resolution a problem?
Best regards,
Vlado
I’m fine with dynamic resolution, it’s cool and I’ll certainly use it when possible but most of the time I have a lot of windows open on my 2 monitors so I shuffle them around and resize them rather frequently when working, VFB included. I don’t know about other people but I can have 5 windows open at the same time such as Max, material editor, a reference image, light lister and VFB. It’s a mess. Because of this I move and resize VFB (and other open windows) rather frequently. Hopefully I wouldn’t have to buy another monitor for VFB. I have no more space on my desk.
Unless I get one of those spidery arms that swivel. That would certainly be cool looking on my desk. I’ll look like one of those stock broker guys that yell a lot. ![]()
PS: I just noticed the same thing happens in RT. This doesn’t make for a very fun experience. Is there no switch to make the resolution constant? Am I the only one that has problems with this behavior? Am I the only one with meager 2 x 1080p monitors in this 21st century of triple-monitor 4k goodness? ![]()
I can add one, but I want to see how many people will complain first ![]()
Best regards,
Vlado
Hi Vlado, I also will love to have the option for non dynamic resolution. Dynamic resolution it´s fine for quick look dev but sometimes you need to have the final resolution and camera position and use regions in order to see fine details and keep the final camera/resolution, especially if you are making really big print jobs. Because it´s not the same zooming in whit the camera, you need to see if your details pops up on the final camera not in a different close up. It´s also important to configure displacement for example or high frequency bump.
I understand the need of minimizing options so inexperienced users can´t mess the settings and you are making a great job, but i love V-Ray over other “easy to use” render engines because i have control xD
BTW the last version looks really amazing, thanks for all the hard work you are putting on this engine.
Best!
A.
Frankly speaking, I would rather not have this dynamic resolution thingy if the problem is adding a new switch. Most of the jobs I’m working on leave me with no free space on my monitors so this really stops me from using IPR when it refreshes constantly. I guess it would work for simple scenes and tests but for a real production I would guess no one has just Max open on their main monitor and their 2nd monitor completely clean of open stuff. I’m really curious to know who wanted this functionality and what’s their workflow (and how many monitors they have cause having only 2 clearly is not enough for me now!
). Maybe we can have a thread or a poll somewhere where we discuss how useful this is?
Sorry, Recon442 but I have to humbly disagree on your points.
I never said I need bigger resolutions. What I said is I want it to be locked when I need it to be. I never run IPR on resolutions higher than 1000-1200px width or height and I don’t plan to do so whatever machine I’m working on, be it a single cpu or a quad xeon.
Not exactly a solution. How do you make color corrections such as exposure, curves, white balance, color balance, etc. if you run it in the viewport? Maybe in this case we would need an external interface that has these controls and update the IPR in viewport?
Again… I never said I want to run IPR in 4k or any other ridiculous resolution for an IPR engine. You should drop this argument. I want to have the option to not constantly refresh on me if I resize the window when I want to do this.
This however I think is a viable option/alternative that I approve of!
Don’t get me wrong, I am all for having the option for dynamic resolution, it’s really useful in many cases and I would certainly use it, but how about having the option to also turn this feature off in cases where this is not desired? If the problem is that it’s another button that adds clutter, I think we can think of a way to reduce/clean clutter by other methods like combining buttons/menus or something. I’m sure there must be a way to handle this problem. ![]()
Hi Recon442.
Thanks for your point of view on this subject but i´m not agree with you sorry.
You are assuming you know better than me want i want and why and that´s not right. I don’t care how you want to work, i definitely can see some pros on dynamic resolution and i will use it a lot for sure in my work but i also see some heavy cons, that’s why i’m asking the ability to choose (the option can be hidden or turn off by default like many otters) i don’t understand why you need to convince everyone to work the way you like it dosen´t have any sense on our industry.
I´m not new to 3D i start working on the industry 20 years ago and i use Vray for almost 10 i´m not claiming i know everything but believe me i know what i want on my job and why. I just don’t understand why you are so mad. We are only asking for an option, you can still working the way you want even if i use Dynamic resolution 90% of the time i want to be able to disable it 10% of the time. Win win.
PD: Excuse my English ![]()
Best!.
A.
I have to agree, I quite like that approach.
