I’ve got a project where I’ve been using the clipper to cut a section through a building, and it’s been doing a great job of it, filling in even open/clipped geometry where necessary.
On a particular shot I’ve had to use a mesh to clip away parts of the building, and it doesn’t appear to be filling in the geometry as the standard clipper does. Is this by design, or am I doing something wrong?
Is the grass FP geometry? What happens if you exclude it from the VRayClipper?
Also, is the geometry consisting of closed volumes? For VRayClipper to work properly volumes must be closed. Geometry imported from CAD software is not always closed, hence my question.