VRay Dirt & lights

Hello,

I’m pretty sure it has already been reported, but since I can’t find a thread about that, here we go again :slight_smile:
Would there be a way to exclude VRay lights from Dirt calculations ? I’ve tried with Result Affect, but apparently, it’s impossible to select lights (or a named selection sets including lights) … any idea, please ?

Thanks in advance !

Turn on “work with transparency” in the dirt map!

Ah thanks for the suggestion ! I’ll try this for the next rendering :slight_smile:
But what does “transparency” have to do with lights ? not very explicit to me.

It’ll take into account the “invisible” setting of lights.

ok, that “somehow” makes sense :wink: Maybe worth making a note about that in the manual …

Thanks again.

Yes, will make a note about it.

Best regards,
Vlado

Hi Vlado,

Thanks.

This information has been added to the docs (https://docs.chaosgroup.com/display/VRAY3MAX/Occlusion+or+Dirt+Map+%7C+VRayDirt). Hope this helps others in the future.

Best,
Mark Allen
Tech. Docs Manager
Chaos Group
www.docs.chaosgroup.com

Thank you, Mark, for this addition to the manual. This information is important enough to be mentioned I guess, thus avoiding useless posts in there :wink:

Cheers.