Vray instancing to support Tyflow

I was hoping to scatter a number of VrayVolumeGrids using vrayinstancer and tyflow particles but it only supports particle flow which is incredibly slow in comparison. Is this possible?

Hey,

How about if you use this approach here - https://youtu.be/xQ3x9es4xY8

Will this do the job?

Yes, this is cool but I was thinking…if had control over the quality of the instances, so for example. You could scatter a lot of instances of a phoenix created animated VDB and have control over the timing offsets, loops and also the quality the further from the camera you were so distant instances were less complex. That would be very cool.

Indeed - it would be great to have these. Hopefully we will be able to implement them in the future.