Vray interior and animation

I’v bean using Mentalray for most of my work, but now the studio that i work for want me to do interior animation, the problem with mentalray is the gi and fg (irradienc) flickering, and i can’t find a solution to it.

Can vray do flickering free gi animations , not just fly through but animasjon where objects move ?

thanks.

for that there is not much advantages in the advanced version (except that the vray material renders faster i think. Dont know how much faster)
so u can try that with Vray FREE. Very simple.

To answer straight, yes
(by the way, I am sure mental ray, able to do so, but maybe much slower)

Thanks losbellos

yeah i know mentalray can do it, but after very much testing i never got a result without flickering. i gues you could if you realy incres the photones and the fg rays.

but anyway i just downloaded the demo version of vray, loking forward to testing it :slight_smile:

looks like there is much good info on this page to

thanks

well, the demo puts that “annoying” :wink: watermark randomly on the image, so u might be in trouble to see the fkickering properly since the random watermark will make a huge flicker :slight_smile:

just rendered a test animation 20 frames, and it realy sems render no flickering , and realy fast to :slight_smile:

but there is that lot of little vray logo no? and thay are randomly placed
(or it has been changed this by the time?)

I suppose using the basic version you could speed up rendering using per-pixel camera renders and mapping them with the rendered GI back onto the scene then animating around that… I dunno.. can you render that in v-ray… * goes to test this theory*

ok, so, you cant do the camera based mapping in vray it seems, though you could use it to put GI rendered textures onto a scene, then maybe render an animation and composite?

123

I need to help! :shock:

Now!I used Vray for max5. :stuck_out_tongue: