vray light and glass material

hi, recently i came across this image :

and tried to make a material similar to the glass of the bottles.

unfortunately after several tries i still couldn’t get that deep red glass material..
i’m new at rendering with vray and was wondering if anyone could give me some ideas, or settings to make such a material or render?
thanks in advance.

the image is part of the work of renascent, an artist from the netherlands

/mich

these are the settings i’m using at the moment :



render :

there are 2 vray lights in my scene one besides the object and one above.

when i render there’s no material transparancy at all :confused:

hope someone can point me out some settings.

Make your refract white, you should be close :wink:

thanks RErender i’m a lot closer now.

what i have atm :

why do i have noice, crisps at the bottom of the bottle and on the reflection ? is this because of the render settings ?

its because as the angle of the geometry falls off.. the fallof material sets its reflection to very verh high, the bottom white is just the floor being reflected because of the Fresnel effect. (A Guess) the white line at the top however, i haven’t a clue!