VRay light not excluded from AO pass when "invisible"

I can’t find a way to remove my Vray lights from being treated as objects by the AO pass in an ExtraTex channel.
Is there a way to have the AO pass ignore Vray Lights?

You need to check the “Work with transparency” option in VRayDirt.

Best regards,
Vlado

Thanks for the lightning speed response as ever Vlado.
:slight_smile: