Vray obkect properties and maya groups?

I have a question, say i have a car that’s in a group, and i want to split out the windshield to a different vrayobjectproperty set than the car, is that bad for maya? because to my understanding its ok?

Create your vop nodes and use Window > Relationship Editor > Sets to assign them to your objects.

right i understand that, but my question was if its bad to have a group, and in that group have different sets for different object in the same group?

No, why would it be bad?

Best regards,
Vlado

well one artist mentioned it, which i thought was weird because i have never had an issue with that. I was thinking it more of a pipeline issue. Just wanted to clear it up thanks!