Hi everyone,
I just retrieved project made in 3dsMax by other artist, and my mission is to transfer those asset to unreal…
Just to be clear, I am not familliar with 3dsmax.
So i tried the vray material optimizer and a bug appear …
Most of the texture disappear, only the normal remain…
I need apparently to set up the output option on the vfb but did’nt succed to do so…
Its probably just a box to check somewhere… but I’m lost…
Please help ![]()
Thanks you


