Vray Optimizer lost baking texture..

Hi everyone,

I just retrieved project made in 3dsMax by other artist, and my mission is to transfer those asset to unreal…
Just to be clear, I am not familliar with 3dsmax.
So i tried the vray material optimizer and a bug appear …
Most of the texture disappear, only the normal remain…

I need apparently to set up the output option on the vfb but did’nt succed to do so…
Its probably just a box to check somewhere… but I’m lost…

Please help :slight_smile:

Thanks you



Hi olivier_goulet,

What version of Max are you using and can you send a sample scene with which we can reproduce the issue?

Best regards,
Alexander