Hi,
is there any way to override subdivision & visibility on VRay Proxy (alembic) with Maya render setup?
Subdivision seems to work fine, you can just add a layer override to the attribute.
By visibility - which visibility attribute are you referring to?
In my scene, VrayProxy is loaded with Alembic file containing multiple poly mesh (nested under groups)
mainGRP
|
|---subGRP01
| |
| |-- ballMesh
| |-- boxMesh
|
|---subGRP02
| |
| |-- coneMesh
| |-- cylinderMesh
|
|---subGrp03
| |
| |-- torusMesh
Now how can i override subdivision & visibility of specific group or mesh ??
Do you need to just change the value? Or do a render layer override?
New render setup override, Like this https://youtu.be/LnoDgVUZjmc
The visibility lists seem to be unsupported for the render setup, I’ll log that as a feature request with the devs.
As for the subdivision attributes - you should be able to override them just like any other attribute using the new render setup.
Thanks, is there any plan to integrate MaterialX 1.36 ? it will make life easier to manage shading network and material overrides.