When I use RT, any vray material that has a texture attached to it (.tga’s) shows up as black, and if I only have a map in the bump slot, there will be no bump - it just acts as if it is black. Any idea why this is happening?
Works here.
I’ve tried the latest revision and the official V-Ray 20004. Both worked.
I’m testing with Maya 2011 on Linux.
What version of Maya, V-Ray, OS, do you use?
Can you tell me the exact steps to reproduce the problem?
Do you see the same problems in the production renderer?
/Teodor
well of course it works now… didn’t work the past 100 times I’ve tried it. sigh… problem solved, haha