VRayBmpFilter in Vray Next

Hey Ashley,

The new option is added in the nightly builds, you’ll all see it officially in Update 1 (scheduled for Q1 2021). If you need it before that, we will merge it in the stable nightlies.

Great! Thank you Peter and Chaosteam. As usual great job listening to your users. Very grateful.

Ashley, is the vrayBitmap fine besides resolution in viewport (which has been addressed)?
That is, when used as displacement map does it do what you expect it to when you set it up as Peter mentioned?
I’m asking as a check, as i am testing it against a bmpFilter map (special build), but synthetic tests only take me so far, and my opinion of a good displacement result may be different from that of actual users.

Hi Lele, I always use VrayBitmap as the map for the VrayDisplacementMod, or are you refering to the displace modifier? It does exactly what it needs to do, I didn’t notice any changes with VrayHDRI, or maybe I’m misinterpreting your question?

I meant changes from vrayBmpFilter.
There used to be grumblings when that map disappeared because of the unwanted filtering the VRayHDRI did at the time, but they have since been fixed.
I wanted to verify you had no issues, so to put the matter at rest, or ask for it to be dug out to be changed somewhat as needed.
It’s good if you’re good, though, thank you! :smile: