tricky
June 29, 2015, 1:32pm
7
super gnu:
i know its not a direct answer to your problem (which you seem to have found) but i was in a similar situation recently, doing a cutaway, and i was determined to use vrayclipper.
however the inability to see the clip in the viewport ( it was complex, with several different depths, and the client wanted to see and adjust) and the large increase in rendertime, lead me to fall back on Scalpel, the ancient Cabas plugin. This pugin impresses me every time i use it. handles large volumes of complex geometry quickly, it rarely fails (a few small bits without end capping, out of several thousand objects) and its relatively cheap.
cant recommend enough.
Yes, we have Scalpal and it is amazingly resilient. However, this current project seems to work quite nicely with the vrayclipper (as long as we don’t need embree!). The cinema room is a very simple scheme.