VRayEdgesTex on GPU problem

​Hi all!
I’m encountering some issue with the VRayEdgesTex material on a very simple object.
The attached image is self-explanatory.
I’m not sure why in the GPU render I see also the triangle edges of the mesh object instead of only the poly edges…
Any advice?

Thank you!!!

Is the object a proxy? There used to be an issue with the “Show subtriangles” option being always active with Proxies and GPU. It was fixed in V-Ray 5.

No, the object is a poly inside the scene.
Sorry, I forgot to tell you this is in 3dsmax 2022 latest release, and Vray 5 latest release.
Thanks!

Could you attach the scene here or send it via the contact form so we can take a look? For the latter, mention me and include a link to this thread.