I was wondering if someone could help out with a material set up. I am using the VrayMultiSubTex to randomize some colors on objects using obj ID. This is working great. I wanted to know if there was a node I can add to make it so I limit the percentage of how often one color is used. IE: I only want yellow to show up 1% in the randomization? The only thing I can compare to is kind like in FP where you can tell the percentage how much a tree model is used.
The way that I do it, so I have at least some control, is to duplicate maps/colors so there’s more of a certain color. But achieving 1% yellow, would mean duplicating another map 99 times, not very feasible.
Thanks for the responses. @Vizioen I should have checked the wish list before posting as you describe the exact request. I hope they add this as your right in your other post since fp/rc color is not supported in Vantage (last I read at least) I think a lot of us are looking for alternate ways to do things. There are for sure some work arounds but it would nice to have that automation.
Hi! There isn’t any clear ETA on this issue yet. Nevertheless, we are regularly checking if people are asking about this feature. I will add this topic to our system which will help to raise the priority. Thank you for your suggestion.
You could use two Multi-SubTex nodes with, say 10 options each. If the second node goes into one of the 10% chance slots of the first node then you could use each of the slots in the second node for a 1% chance, etc.
Definitely better to have the weights, but still possible.