I’ve tried using the random by particle ID in the MultiSubTex, but it just assigns id 3 to every particle.
Is there a particular way it should be used?
Thanks
I’ve tried using the random by particle ID in the MultiSubTex, but it just assigns id 3 to every particle.
Is there a particular way it should be used?
Thanks
Hello,
It seems to work for me for some simple tests - so could you share a simplified version of your scene ?
Best regards,
Yavor
Hi Yavor
Attached is just a quick test I did.
The pic shows particles on the left with random by particle and baked particles on the right with Random by render ID.
Random by Particle color.zip (572 KB)
Thank you for the scene. I’ve managed to reproduce the problem here. I’ll write here when we fix the issue.
Best regards,
Yavor
was this fixed? I’m running into something similar.
thanks,
V Miller
Hello,
Sorry but we haven’t yet fixed this issue.
Best regards,
Yavor