Hi CG,
I used to animated the visibility options of objects via the properties tag. For example deactivating “cast of shadow” over the time.
But now there is no way to do so. I’m not sure if this is a bug or just not wanted. Are you planing to add this feature?
best
If it’s only for the visibility of the object you can animate the shader opacity, this should work.
While animating a camera through a scene I want an object to be completely visible at time “A” and be invisible at time “B” .. BUT still with casting shadow and been seen in reflections.
I’m often using this in small rooms when objects occlude my camera. Just switching it off would be change shadows/lights/gi etc.