In VRay 3.10.03, Max 2015 SP3.
- Renders as an omnidirectional light
- Shadowmap clipping
I’ve attached a screenshot and file.
oddVPLighting.zip (27.3 KB)
In VRay 3.10.03, Max 2015 SP3.
- Renders as an omnidirectional light
- Shadowmap clipping
I’ve attached a screenshot and file.
Thanks for the report, will check it out.