I don’t know what’s happening, but RT works fine with sun n sky, then when I switch to a model with VRayLights or Spots etc. I have to adjust the Physical camera to 200x slower (longer exposure) to get approx the same result in render than I have in RT.
Like if Exposure was OFF in RT for those lights… I’ve certainly done something wrong but does someone has the same problem and fixed it ?
Tested on various scenes, with artifical & natural only and mixed… same problem again and again.
(It’s not related to gamma, legacy sun/sky/cam is OFF)