I’ve been googling about a method to recreate the kind of effect that can be seen here: VRay2SidedMtl... by aptoverde on DeviantArt, but i found very little about it except it should be done with the Vray2SidedMtl.
I was wondering where could i find more information about this or about any other better method to make such an effect, since the Vray manual itself doesn’t really go much further into it.
Re: What’s the best way to create a lamp material?
It should work, I’ve just downloaded and tested it again.
You need to downloaded it and save it to your vray materials folder.
In SU create a material - say ‘translucent’ and apply it to your lampshade, then in Vray materials select ‘translucent’ and then ‘import’ the saved vismat.
Of course, all this assumes you are using the latest release - 01.05.03
Re: What’s the best way to create a lamp material?
So how exactly can you make such lampshade materials?
the download didn’t work for me either.
Is it just a translucent material or a 2sided material effect? ???
Re: What’s the best way to create a lamp material?
As I said in this thread, the lampshade has thickness (so this is not a double sided material). As some people seem to have difficulty downloading this (!) here are the settings:
(I started with the ‘milk’ vismat)
There should be a refraction layer with the following settings
Glossiness 0.2
IOR 1
Subdivs 8
Translucent - checked
Thickness 1000
Fog 50
Re: What’s the best way to create a lamp material?
David,
Downloaded fine, made lampshade 1mm thick, imported your lampshade vismat, omni light 200 lumens (inverse), physical camera shutter speed 1/1000, f stop 8, ISO 200, worked perfectly first time.