I agree with this.
sorry the stupid question maybe/surely for more of you again that question
I mean Is it LWF as explained below?
- Max preferences enabling gamma/lut and put 2,2 in the proper field, enabling affect colors and affect material editor and leaving to 1 imput bitmaps outputs bitmaps (considering the use of color corretcion map/value0,4545 or color correct/gamma value2,2, or vraycolor/specify/value2,2 depending respectively if maps or colors to correct);
- color mapping type linear with its gamma to 2,2 burn/multiplier values both to 1.
I save renders with exr or hdr extensions that are 32 bit formats. In post processing I use to lower/erase the exr/hdr added gamma with exposure command gamma parameter with 0,4545 (to avoid the double gamma applied)
Is it correct? Thanks in advance to all will have patience to reply
Sorry my bad english